About Face. The essentials of Interactions Design. The complete updated classic on creating delightful User Experiences. 4th ed.
Saggio
Wiley
2014
A stampa
690
Inglese
978-1-118-76657-6
Saggio
Wiley
2014
A stampa
690
Inglese
978-1-118-76657-6
Contents
Foreword
Introduction
Part I: Goal-directed Design
- CH 1: A Design process for Digital products
- CH 2: Understanding the problem: Design Research
- CH 3: modelling Users: Personas and Goals
- CH 4: Setting the vision: Scenarios and design requirements
- CH 5: Designing the product: Framework and refinement
- CH 6: Creative Team Work
Part II: Making Well-Behaved Products
- CH 7: A basis for good product beahavior
- CH 8: Digital Etiquette
- CH 9: Platform and Posture
- Ch 10: Optimizing for Intermediates
- CH 11: Orchestrating and flow
- CH 12: Reducing work and eliminating excise
- CH 13: Metaphors, Idioms, and Affordances
- CH 14: Rethinking Data Entry, Storage, and Retrieval
- CH 15: Preventing errors and Informing Decisions
- CH 16: Designing for different needs
- CH 17: Integrating Visual Design
Part III: Interaction details
- CH 18: Designing for the Desktop
- CH 19: Designing for Mobile and other devices
- CH 20: Designing for the web
- CH 21: Design details: Controls and dialogs
Appendix A: Design principles
Appendix B: Bibliography
Index